![element 3d v2 obj sequence element 3d v2 obj sequence](https://i.ytimg.com/vi/wXtikItcPhA/maxresdefault.jpg)
Apply the corner pin data from Mocha AE to the solid with the grid.Add a solid to the comp with Grid applied.Additionally, it supports the fundamentals of PBR workflow.
#ELEMENT 3D V2 OBJ SEQUENCE DOWNLOAD#
Motion track the footage in Mocha defining the surface of the palm of the hand Element 3D Crack Free Download can use OBJ items, such as animated OBJ strings processed with UB.I will put together a short tutorial on the workflow. Here's the Project File and this is the link to the stock footage. I downloaded a shot from Adobe Stock and set up a comp the way I would do it. Making the footage of the hand a 3D layer won't help either. Adding Corner Pin to the dog layer won't help you preserve the 3D nature of your animated dog. I could understand your workflow better if I saw the modified properties of the problem layers and a flow chart to show any nested comps. I do this kind of thing quite often and it works perfectly. You can then add your 3d Dog in element and size and position the dog anywhere on the hand. Add a 2D solid, name it "dog" and add element 3D to the layer. The next step would be to normalize the camera track and the tracker solid so that the tracker solid is right at the Comp Center. This is the ground plane you will use to position your 3D dog. Properly done, this will give you a camera that you can use with Element 3D to follow the movement of the hand and you can insert a 3D solid in the scene that perfectly follows the hand. Then I would pre-compose that card and run Camera Tracker on the layer with the card.
![element 3d v2 obj sequence element 3d v2 obj sequence](https://aeshares.com/wp-content/uploads/2021/05/1620510943_2-1-429.jpg)
If I had a shot of a hand like the shot you have I would corner pin track the palm in Mocha AE and add a solid with a grid or checkerboard on the hand so that it looked like there was a card on the hand that moved in 3D. I don't completely understand your workflow but I think it has something to do with the problem you are having. So, i know the solution for this problem is found in the comp i did cause if i take out the Element 3d from the comp the pixilation is gone!īUT i have to leave it there for the tracking data will apply. Only when the dog inside the comp its pixelated. I put the Element 3D layer, into a comp cause - i need to apply to it the tracking data of the palm hand i exported from Mocha. I use Element 3d to import obj sequence of animated dog.